Fallout 4 Creation Kit Info and the First Unofficial Patch

Posted on 26 Apr 2016 by
Lee Braden

So, in a double post of news for Fallout 4, Bethesda has given us information about the Creation Kit and mods, including a preview of their new Bethesda.net storefront, though it appears to be the One or PS4’s interface rather than the PC one. A bit of news that has caused somewhat of a rumbling in several discussion forums is about 1:30 in the video where a loading screen shows that achievements will be disabled if you use mods. Again, we don’t know if this will be console only, or if it will be on the PC version of the game, or what type of mods will cause your game to loose achievements.

Now, onto more brighter news, a bunch of enterprising fellows over at the Fallout 4 Nexus have gone and created the “First Unofficial Fallout 4 Patch” which gives us some minor quality of life fixes to make your Fallout 4 experience better. Head on over to the unofficial’s page for the download, and don’t forget to read the patch notes that list what all has been fixed.

Now, to get the discussion ball rolling, I don’t like the idea of all mods blocking achievements, look at the unofficial mod pack, they have fixed little things. Then there are mods already that add more colours to the power armours, some that break the colours from the effects. To me those shouldn’t block achievements. On the other end, there was mentioned a mod in Fallout New Vegas that if you walked into Doc Mitchell’s back yard, it unlocked them all, that in my opinion is cheating.


Official Press Release

Mods and the players who create them have always been an important part of our games, going all the way back to Morrowind and The Elder Scrolls Construction Set. We believe that our games become something much more special, when we put the power of creation in your hands. New quests, environments, characters, dialogue, outfits, weapons and more – with Mods, the possibilities of what you can do are endless. You are creating new experiences that enhance and take our games into amazing and surprising new directions.

For Fallout 4, our goal was to make Mods easier and more accessible than ever before – for both the creators and the players. By building an all-new system with Bethesda.net we’ve made a huge leap forward in achieving that.

You can now browse and search for the latest and greatest Mods, choose your favorites, post feedback, and install them – all within the game. Simply select Mods from the main menu, and start browsing.

If you want to try making Mods (and we think everybody should), the Creation Kit – the same tool that we used to create Fallout 4 – is a free download via the Bethesda.net launcher. You can check out the Creation Kit Wiki, our online documentation and help file, for more details and tips on how to make them.

We plan to update and evolve Mods and the Creation Kit based on your experiences so be sure to leave feedback in our forums.

How to access the 1.5 Update in Steam Beta:

  • Log into Steam
  • Right Click on Fallout 4 in your Library
  • Select Settings
  • Select Betas
  • A drop down menu will appear. Select beta
  • Select OK
  • Wait a few minutes and Fallout 4 should update
  • When done, Fallout 4 should appear as Fallout 4 [Beta] in your Library

For console players, Mods will be coming to Xbox One in May and PlayStation 4 in June. We have a lot to do yet, but we hope it changes console gaming the way it has changed PC.

Finally, we’d like to thank all the Modders who volunteered to beta test the Creation Kit and Mods during our closed beta. Your feedback has been invaluable and we couldn’t have done it without you. For them and for all our players, we can’t wait to see what you create.

Comments (1)


Posts: 133
Simon Sirmenis
Posted 27 Apr 2016, 09:13
No, just no! Please leave my achievements alone. If i really want to cheat then i will use the achievement unlocker.

Besides, we are just talking about an unofficial patch that is basically a mod and then mods locking out achievements?!