E3: Bethesda 2018

Posted on 11 Jun 2018 by
Sawyer Scherbenske

We went into E3 expecting Bethesda to be all about Fallout 76. That was their big, obvious title, but ended up getting a lot more than we expected. Bethesda is clearly sticking with what their good with, RPG’s and shooters, but they went above and beyond when they showed glimpses into the future of Wolfenstein, Doom, Fallout, and even Elder Scrolls. Here’s what their big talking points were:

Fallout 76

After a putting Skyrim on Alexa, Etch-a-Sketch, a pager, and a Samsung fridge, Todd Howard finally gave us a closer look at Fallout 76, the very first Fallout canonically. To everyone’s surprise, Fallout 76 will not be a traditional Fallout or feature Overwatch’s Soldier 76. Instead, it will be an “always online” Fallout MMO. With “dozens” of other players in your server, you’ll be able to build bases, fight, or cooperate in West Virginia just twenty years after the first nukes turned America into a radiated wasteland. You’ll also be able to play solo and explore the countryside, however there was curiously no talk of Fallout’s traditional questing and levelling-up RPG systems.

Fallout 76’s setting, West Virginia, will be rife not only with radiation, but also with horribly mutated flora and fauna stemming from both Bethesda’s imagination and Virginia’s folk tales. Howard also mentioned that while Virginia is known for its natural beauty, it’s also known for several secretive American government facilities and nuclear testing areas, which players will have access to in the game.

Certain enemies can drop launch codes for these nuclear testing facilities, and once you or your party have collected five codes, you’ll be able to launch a nuke anywhere on the map. Before you ask, yes, this includes onto other players’ bases. This will add huge amounts of radiation to the map, but also dig up a new area rich with high-level monsters like deathclaws, but also high-level loot.

Fallout 76 is coming out on November 14th, 2018 in three versions. The standard version will come with just the game while the special edition will come with a radical glow-in-the-dark map and Power Armor edition that comes with *inhale* collectable figurines, duffel bag, glowing map, steelcase, bonus digital items, and wearable Steel Brotherhood helmet complete with voice modulation all in a 12.6 pound cardboard box *exhale.* The helmet looks pretty realistic, but I don’t recommend testing out its radiation resistance yourself.

In other Fallout news, Fallout Shelter, the android base-building mobile game, is now available on PS4 and Nintendo switch for free.


Bethesda’s E3 presentation kicked off with a rock band and nearly seven full minutes of RAGE 2 footage. Just like the first game, RAGE 2 will be an open world, first person combat game similar to Borderlands, but made by id Software, the team behind Doom. RAGE 2 is looking to be a larger, wackier RAGE with more guns, enemies, and driveable vehicles than the first game.

It’s a safe choice for a chaotic game, but it should be something fun to try out for fans of the original Rage, as well as people who liked Borderlands, Fallout, or Metro series but want something more Mad Max-y.

RAGE 2 is scheduled to arrive in spring of next year.

Doom: Eternal

Continuing with the first person shooter theme, Doom will be getting a full-on sequel! Yay!

Demons have somehow made their way to Earth and are making a mess of it to say the least. Once again, it’s up to the pure embodiment of rage and metal albums, Doom Guy, to stop Satan’s coven in their tracks. While the announcement was just a short cinematic and no gameplay, it’s a safe bet that there’ll be plenty of lead, beatings, and gore.

There was no official release date, however there’ll be more info on the game at the upcoming Dreamhack and Quakecon this year.

Wolfenstein: Youngblood

Set in Nazi occupied 1980’s Paris, Wolfenstein: Youngblood will center around B.J. Blazkowicz’s daughters Jess and Soph. Following the lessons their Dad taught them, they’re none too fond of Nazis, and are going down the same path he did in shooting them all dead.

This will be the first Wolfenstein title to be playable in either single player or co-op, and will be a standalone title being made by Machine Games. While the co-op is new, some parts like the Da’at Yichud Power Suits and some guns will be taken from previous games. Wolfenstein: Youngblood is slated for release in 2019.

Wolfenstein: Cyberpilot

Wolfenstein: Cyberpilot, a VR title, will also be expanding the Wolfenstein universe in 2019, except this time you’re a giant fire-breathing nazi monstrosity.

Wolfenstein: Cyberpilot drops you into the role of a resistance hacker on a mission to tear apart the Nazi forces in Paris using their own machines. Take control of a fire-breathing Panzerhund and more as you fight Nazis in the City of Love in order to aid the French resistance.”

There’s no news on what platforms the VR will be on, however previous Bethesda VR games have spanned the PlayStation VR and Steam VR headsets.

Prey – Mooncrash

After beating the single-player campaign of Prey, most people just called it done, but Bethesda is pulling people back in with a couple new modes including survival mode and new game plus.

“Mooncrash” mode is bringing in roguelike elements and a new area for single players, while “Typhon Hunter” mode is a 1v5 PvP mode where one human stands off against five mimics who can morph into just about anything in the environment from a coffee cup to a computer. Typhon hunter will also be playable in standard 2D or in VR. In other words, there’s something for everyone.

Mooncrash and the new modes are available for purchase right now for Prey owners while the PvP Typhon Hunter will be available later this summer.

Quake: Champions

Quake Champions introduced four new classes to their already large roster, and is both totally free to play (for a limited time only) and available now to play. While they hinted that there’s more in store for Bethesda’s e-sports title, we’ll just have to wait until Quakecon or Dreamhack to find out more.


Winning the prize for nicest logo this evening is Starfield, a next generation single player game set in space. That’s about all we know, but if it’s truly “next generation” then Bethesda will have a lot of time yet to drizzle information for us. Starfield will be Bethesda’s first original IP in 25 years, so they’ll be handling it with care, money, and lots of development time.

Elder Scrolls VI

That’s right, a new mainline Elder Scrolls game. There’s very little information beside the cinematic trailer showing a vague landscape, however people are already guessing this Elder Scrolls will be set in either Highrock or Hammerfell. No release date, however it will be release after Starfield, so it’ll be a while before we get more adventure, questing, or city guard memes from Elder Scrolls.

Elder Scrolls Online

Elder Scrolls Online has been out for a while now, but it’s been constantly updated since its first year. With quarterly DLC package and superb writing, Elder Scrolls Online might be the best MMO out there in terms of story and presentation. Bethesda is choosing to give it even more content this year with not one, but two DLC packages, “Wolfhunter” and “Murkmire.”

Wolfhunter will be a dungeon crawling update with werewolves as the primary problem, while Murkmire is said to be a “return to Black Marsh,” the home of the lizard-like Argonians. Bethesda promised on stage that we’ll be getting a better look into the Argonian culture, and that we can be expecting a lot more from Elder Scrolls in the future.

The Elder Scrolls Blades

After the massive success of Fallout Shelter, Bethesda has made The Elder Scrolls Blades, a mobile game. Using a series of taps and swipes, you can dungeon crawl, move around what looks like Cyrodiil, and upgrade towns as you quest. It will be free-to-play, but will include microtransactions like most mobile games. The Elder Scrolls Blades will be out this fall.

Overall Bethesda’s E3 was pretty hype for fans of RPG’s and single player shooters. Bethesda is arguably the king of RPG’s between Elder Scrolls, Fallout, and eventually Starfield now, so there’s a lot to be happy about. The choice to make Fallout 76 an online MMO and an Elder Scrolls mobile game are new directions for Bethesda, but innovation like that is what keeps Bethesda alive and kicking. In terms of actual gameplay this conference was lacking, but the big questions about Fallout 76 were answered, and with all these big games in development Bethesda will be making big news for a long time to come.

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