After 2 months of closed beta, a standalone sequel to 2009’s popular free-to-play hunting simulator theHunter was released earlier in the week. The new title, theHunter Call of the Wild, briefly held a top seller spot on Steam, while currently it is ranked at #14 on the Global top-sellers list.
The open-world hunting experience has met praise for its visual affinity, while in the gameplay department it has yielded some reports of glitches and crashes. Thus the Steam review score currently sits at a mixed score with 69% giving the game a positive rating, just under the 70% required for a mostly positive score. For Fans of the original theHunter the switch to a fully priced game will be a change, with items and upgrades exclusively rewarded through natural play.
Players of the original game that have reached a Hunter score of at least 50 or have purchased a membership will also receive an exclusive .270 rifle and a camouflage ghillie suit. Likewise, players of the Call of the Wild will be awarded a unique weapon in theHunter. According to an announcement by a developer Expansive Worlds, further underlying their commitment ’’to let both games live alongside and complement each other.’’
The game is a fully fledged “pay to play” release as opposed to its predecessor and currently retails at 29.99$ on Steam. Interested buyers can also head on over to other digital storefronts and make a purchase at a discounted price for the newly released game.
MOENCHENGLADBACH, Germany, February 16th, 2017 – Today, Avalanche Studios, Expansive Worlds and astragon Entertainment are happy to announce that theHunter™: Call of the Wild is available via digital download and select retailers. The game is priced at £29.99/€29.99 and will be supported by optional DLC content post-launch.
The recent Release Trailer, all rendered in-game by Apex – Avalanche Studios Open World Engine, shows off diverse gameplay, an immersive soundscape and levels of visual detail previously never seen in a hunting game.
“theHunter: Call of the Wild means a lot to us” said Christofer Sundberg, Co-Founder and Chief Creative Officer of Avalanche Studios. “Not only is it the first major title that we self-publish since the launch of theHunter Classic in 2009, it’s also the first game to ever be developed using the unique, proprietary Apex engine. The game looks absolutely stunning, and the experience of next-generation open-world hunting is an unforgettable one. We can’t wait to share it with our dedicated community.”
Julia Pfiffer, CEO astragon Entertainment adds: “We are really excited about sharing theHunter: Call of the Wild with all fans of the virtual hunt in cooperation with Avalanche Studios and Expansive Worlds. We are absolutely sure that players will love the immersive gameplay just as much as the lifelike animals and the great variety of usable equipment that will help you trace and catch your prey.”
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