Steel Division – Normandy ’44

Posted on 01 Mar 2017 by

Eugen Systems, developer of the acclaimed real-time RTS Wargame series, have partnered up with Paradox Interactive for Steel Division – Normandy ’44. The brand new Tactical RTS will feature historically accurate units battling across France in the aftermath of D-Day.

Coming with a Multiplayer game mode that should be familiar to Wargame fans and a Single-player campaign, the title promises to be a hit for RTS fans. Allowing you to take command over military divisions from six countries, Steel Division will see you battling it out in the hedgehog infested countryside of Normandy.

Commanding detachments such as the American 101st Airborne, the German 21st Panzer division or the 3rd Canadian Division, players will have lots to learn on how to use their units to the fullest. Interesting too is the escalation mechanic that gradually unlocks units over the course of the battle, simulating how small skirmishes escalate into a full-out firefight.

Of course, players will have full control over their units, from a single rifle man squad to a flight of dive bombers raining terror from above. For those wishing to stay informed on the development of Steel Division – Normandy ’44, the official dev blog is one to bookmark.

Official Press Release

STOCKHOLM – March 1st, 2017 — Paradox Interactive, a publisher on the front line of gaming, today announced that it has partnered with Eugen Systems, a renowned developer of games such as the Wargame-series and R.U.S.E., to release Steel Division: Normandy 44, a new tactical real-time strategy game for Windows PCs.

Steel Division: Normandy 44 is a game that puts players in command of historically accurate tanks, troops, and vehicles at the height of World War II, and will feature a single-player campaign alongside online multiplayer modes, up to and including 10-versus-10 battles. The game will be available later this year.

Steel Division: Normandy 44 features thorough attention to historical detail, from the carefully rendered tanks to the in-game maps – based on actual aerial reconnaissance photos of Normandy in 1944. The game runs on the latest version Eugen’s IRISZOOM engine, allowing players to zoom from an aerial, battle-wide perspective all the way down to a single unit, and keep track of the dynamic front line as they plan and execute maneuvers, ambushes, and more. From creating a battlegroup of historically accurate infantry, tanks, and vehicles, to troop positioning and real-time engagement with the enemy, players will need to be clever and cunning in order to win; raw firepower alone will not be enough.

Few developers appreciate strategy and history as much as Eugen Systems, and that’s what makes this partnership so ideal,” said Fredrik Wester, CEO of Paradox Interactive. “The level of detail they’ve included in Steel Division is impressive, and I know it will meet the high standards that Paradox fans have when it comes to their historical games.”

Steel Division: Normandy 44 will feature: 

  • Command Over 400 Historically Accurate Units: Whether fighting for control in intense multiplayer battles with up to 10-vs-10 players going head-to-head, playing alone or working with friends in ranked matches, players will need to coordinate their selection of historically accurate infantry, tanks, aircraft, and support vehicles to counter enemy units in this Tactical RTS game.
  • Real-world Tactics: Battles rage over three distinct phases, where different units unlock over time, mimicking the movements of real-world armies and adding variety to the ever-changing theatre of war. A dynamic front line illustrates the ebb and flow of the conflict.  Pin down your opponent’s infantry to gain the advantage and force a retreat, or push through with a perfectly executed plan.
  • Real-world Setting: Using the latest version of Eugen’s IRISZOOM engine, players can smoothly zoom from a tactical aerial view all the way down to a single unit, and see 400 different real-world vehicles and units designed with careful historical detail and accuracy. Maps are designed based on actual aerial reconnaissance photos of Normandy in 1944, requiring real-world tactics and strategies to cover and control.
  • Outplan, Outsmart, Outgun: From battlegroup customization to troop positioning and maneuvering, winning battles requires cunning and strategy, not just raw firepower. Each unit lost presents a growing tactical disadvantage, and players will need to fight to gain — and keep — the upper hand.


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