Redeemer Hits Steam in the Face

Posted on 02 Aug 2017 by
L Coulsen

Now available for all good gaming platforms (the PC), Redeemer is an isometricish, kill-everything-as-brutally-as-possible type of game. Yes, I’m aware that sentence is word salad, just assume that it met the end of Redeemer’s fists.

Featuring a single-player campaign, arena mode and… fists, for a jaunty price of $14.99/£10.99 (currently at 15% off to celebrate launch week) you take on the role of Punchy-Kicky-Killman as he punches, kicks and kills his way through… pretty much everything in sight. You can even pick up guns if you want, but when you have a beard this grizzled, and fists that can turns people’s faces to squish, not to mention fire pits, wood-chippers and who knows what else laying around the environment..?

Beards are awesome. In fact, did you know, beards make you immortal? Don’t believe me? Well, I have a beard, and I am alive. Also, Punchy-Kicky-Killman has a beard, and he makes everything around him die. Ergo, beards make you immortal. Yesh.

Official Press Release


AMSTERDAM & MOSCOW Aug. 1, 2017 – Gambitious Digital Entertainment and independent developer Sobaka Studio have released the top-down action game Redeemer on Windows PC via Steam for $14.99. Redeemer is a close-quarters brawler designed for fans of the genre, featuring a story-driven single-player campaign and challenging Arena Mode that pits players against hordes of enemies.

Redeemer’s single-player story follows a former elite operative whose violent past finally catches up with him after years of living in hiding within a remote mountain monastery. Punch, kick, hammer, hack, smash and shoot through countless enemies on a merciless mission for justice against the shadowy corporate forces you once worked for. From hard-hitting stealth takedowns to over-the-top environmental kills, every move bursts with raw energy and visceral sound design.

Sneak around levels undetected to perform silent takedowns, or charge through enemies with reckless fury, using the environment to smash, impale and set foes ablaze. Use unique combat moves to parry, disarm and dismember opponents, then execute the final blow with a collection of bone-crushing fighting strikes, combos and finishers.

For the latest updates from Redeemer, please visit or follow us on Twitter, @GambitiousInc.

About Sobaka

Sobaka Studio is a team of five developers based in Moscow and Kaliningrad, Russia. In addition to our core team we are helped by many truly awesome friends and partners in faraway cities and countries who also contribute in the development of Redeemer, our first big project. Our goal is to create challenging action games with a lot of fun and juicy gameplay.

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