Halo 5: Forge is now out for PC but with some caveats. Those caveats being a need for Windows 10 Anniversary Edition, a DirectX 12 capable card, some sort of Microsoft Store account, and the actual availability of the product. But if you’ve fulfilled all those requirements, a fully functional version of Halo 5’s Forge is free to you. Not only that, it comes with a whole tally of added features, such as 4K resolution and rendering support, native keyboard and mouse bindings, a fair amount of graphical settings, and of course, Halo 5’s fully functional map editor, Forge.
As showcased in the video above, Forge allows players to create and modify existing maps with objects, creating entirely new game modes. Limited AI programming and object attachment make it similar to DOOM’s SnapMap in that regard, except Forge has been in development since 2007, as part of the Halo 3 package. With rotation and coordinate placement even easier with a mouse and keyboard, it feels as though Halo 5: Forge belonged on PC in the first place, and since it’s the first proper Halo title on PC in nine years (remember Halo 2 exclusively for Vista?), 343 Industries seems to be looking to make their mark with a return for the series.
Sure, there are some oddities about the game: no FOV slider, no multiple ratio support (sorry 21:9 monitor users), some lingering bugs left when tabbing out, and no server browser (yet). So if you don’t have any Xbox friends, your experience with Halo 5: Forge on PC is going to be a lonely one. Regardless, 343 has shown promise with this first release, hopefully a sign of things to come.
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Posted 14 Sep 2016, 13:27
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Posted 12 Sep 2016, 14:38