Launching this Autumn via Steam, from Fictiorama Studios and BadLand Games’ recently announced digital voyeur simulator… with primates, comes ‘Do Not Feed the Monkeys‘, indeed, a strange little game with glorious pixel graphics.
The premise, heck, the title itself is something strange, but interesting none the less; a narrative-driven, low-res adventure where players invade strangers privacy on a day to day basis, all while trying to eek out a living and pay the rent. Sure, sign me up, I’m sold!
Madrid, Spain. July 25, 2017 – Fictiorama Studios, creators of the critically acclaimed Dead Synchronicity: Tomorrow Comes Today, in partnership with BadLand Games Publishing, announced today Do Not Feed the Monkeys, coming out for PC this Autumn.
Do Not Feed the Monkeys is a digital voyeur simulator: a narrative-driven game where you invade the privacy of dozens of strangers and witness their most intimate moments, while you struggle to keep up to date with paying the rent and putting some food on the table.
You are the newest member of the “The Primate Observation Club” -and of course it is not the wildlife conservation society the name would suggest. It is a front for a shadowy group that watches others through surveillance cameras and compromised webcams. Tired of your ramshackle apartment, dull existence and boring jobs, you’re accepted into the exclusive organization, so you can pry into the privacy of the “caged monkeys” as they go about their lives.
The game lets you to Browse social networks, wikis, websites, newspapers, online stores and chat lounges to gather information about the “monkeys” you are charged to spy. The club urges you to not interfere with those observed (to not “feed the monkeys”). But then, what will you do? Will you intercede in the name of justice? Sabotage their dreams? Or will you just sit idly by while the world burns? Whatever you do (or don’t do) will have consequences!
“Do Not Feed the Monkeys is our most ambitious project to date,” comments Alberto Oliván, Narrative Designer at Fictiorama Studios. “We have had total freedom when it comes to design the stories and the games mechanics and, as a result, the player will experience different situations and face different endings based on the decisions they take.”
Do Not Feed the Monkeys will launch this Autumn for PC.
About Fictiorama Studios:
Fictiorama Studios was founded by three brothers (Mario, Alberto, and Luis Oliván) united by their devotion to narrative driven video games. Fictiorama’s first game, Dead Synchronicity: Tomorrow Comes Today, released in 2015, received worldwide critical appraise.
About BadLand Games:
Based in Madrid, Spain and established in 2011, BadLand Games is an independent company specializing in the physical distribution and global publishing of video games. In Spain, BadLand Games is the official distributor of AAA titles for all platforms including, Minecraft: Story Mode, La Voz, Sniper Elite 4 and the popular Darksiders Warmastered Edition. BadLand Games is also the publisher of indie titles such as: Anima: Gate of Memories, Heart & Slash, Dex, Castles, Dead Synchronicity: Tomorrow Comes Today, Ginger: Beyond the Crystal, BOOR, Vostok Inc., Velocity 2X: Critical Mass Edition, Axiom Verge: Multiverse Edition, The Sexy Brutale: Full House Edition, and the in-house developed game, Awe. To learn more about BadLand Games, please visit http://badlandgames.com.
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