The Blackout Club, a product of Question; a team of rather skilled individuals coming together from two highly popular titles: Bioshock & Dishonored. These two title groups were known for having some pretty serious flair to them, so here’s hoping they bring it to the front with The Blackout Club. This title is predicted for release in Q1 of 2019, so it’s got a bit of a wait ahead of it. The Blackout Club will be let loose on Playstation 4, Xbox One, and PC all at once though, or at least that’s what we’re led to believe. The Blackout Club totes that customization will be there for players, along with a leveling and upgrading system of some variety. It’ll be good to see a horror game with some true group fun, combined with the ability to look how you want to!
The game is slated in the genre of horror, with a cooperative twist on the side! Up to four friends can make their way about this small town drama and try to figure out the why, when, how, and who. You and your pals will not only have to figure out why your home is suffering from mysterious blackouts, but also what sort of terrible secret is being smothered by that small town vibe. The goal here is to catch these criminals, and maybe even monsters, in the act and obtain evidence against them using all sorts of modern gadgets and tactics. Don’t forget to protect your friends with diversions, which you’ll have to employ to your own detriment it seems, but as long as one person makes it everything is going as planned!
Having Jordan Thomas at the front of the creative arc for the game seems to promise a very well directed story, with hopefully a lot of good scares and mechanics to back it up. “In The Blackout Club, the horror genre comes home,” said Jordan Thomas, Co-Founder, Question LLC. “Our story is about vulnerable heroes — for whom co-op gameplay is a matter of survival — who unite to save their friends. We love expressive systems, where you shape the game experience as you see fit, often versus a whole ecosystem of intelligent threats. And now, they’re right next door – in a familiar, modern town, where the monster wears a human face. We can’t wait for you to meet it.”
The Blackout Club Revealed: Co-Op Horror for PlayStation 4, Xbox One, PC in Q1 2019
Next Project from Senior BioShock, Dishonored Devs
TIBURON, CA – Feb. 28, 2018 – Question™, a team of industry veterans including the Creative Director and Lead Writer of BioShock 2, the Senior Gameplay Programmer of Dishonored, and the Lead Effects Artist for BioShock Infinite, has unveiled its next title. The Blackout Club, a cooperative paranormal horror mystery, steps into the light in Q1 2019 across PlayStation 4, Xbox One, and PC.
Set in a small town with a monstrous secret, The Blackout Club follows a group of teens who band together after learning they’ve all been temporarily losing consciousness – waking up in strange places with no memory of what they have done. Recently, one of their closest friends vanished entirely. When none of their parents, teachers, or even the police are willing to believe them, the friends launch an investigation. Together they will discover a maze of tunnels – a hostile underworld filled with hypnotic music and populated by a clandestine group of adults – all beneath their seemingly idyllic suburbs.
To save their community and themselves, the teens will need to capture the conspiracy on camera and prove its existence to the world. Up to four players will sneak out of their homes and go on surveillance missions filled with procedurally-generated elements including variable objectives, enemy encounters, loot drops, and more. Every night will be a different adventure as the team seeks out additional clues and explores new parts of their neighborhood and its ominous underbelly. The club must trust no one as they get closer to finding out what happened to their missing friend — and the cause of their uncontrollable blackouts.
Surviving the dangers of night will require intelligence, improvisation, and skill. Sleepwalking adults that could be their neighbors or relatives now seek to drag them underground. Players must create and coordinate diversions and use other tactics to break the enemy’s vice-like grip. The last player left standing must avoid attracting the attention of an even more dangerous entity – one that pursues its prey relentlessly – one that can’t be seen with open eyes…
Player characters will be customizable with a variety of powers and equipment loadouts. Every member of the group will play a distinct role and utilize devices like drones or deployable traps to outwit their foes and gather evidence of their crimes. When the mission is complete, players will head back to the hideout, where they can level up and acquire new abilities for use on future outings.
“In The Blackout Club, the horror genre comes home,” said Jordan Thomas, Co-Founder, Question LLC. “Our story is about vulnerable heroes — for whom co-op gameplay is a matter of survival — who unite to save their friends. We love expressive systems, where you shape the game experience as you see fit, often versus a whole ecosystem of intelligent threats. And now, they’re right next door – in a familiar, modern town, where the monster wears a human face. We can’t wait for you to meet it.”
The Blackout Club releases in Q1 2019. Explore the official website, follow the game’s updates on Twitter or Instagram, and like the Facebook page for updates on The Blackout Club.
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