New Destiny 2 Details Revealed

Posted on 18 May 2017 by
David Pink

Destiny fans rejoice!

Today’s live-stream detailing the second entry into the mega popular Bungie developed franchise has given us some new information, the most exciting bit being that, of course, our own beloved PC platform won’t be pushed aside this time around, and that Destiny 2 will be coming to PC via Blizzard’s Launcher and also for modern consoles with the aim of a September 8th release date.

Promising to offer a fresh start for all players new to the series, of whom would have no previous knowledge or background on the world within Destiny (which is nice, since we never did get Destiny (1) on PC). Being described during the stream will be what they call “Guided Games,” which purpose seems to be a way to make sure that even solo (aka lone wolf) players can experience the vast array of challenges and activities (and the glorious rewards that follow) the game has to offer… by teaming them up with other players (I don’t think they know what “lone wolf” means), not exactly sure why they needed a new term for Match Making, but there you go, “Guided Games“.

Also mentioned during the live-stream was “Countdown,” the all-new competitive multiplayer mode that’s going to set the internet ablaze, as well as mentioning a new 3 player co-op activity which will be playable on the new “Inverted Spire” map. Time will tell on how the choice of having Destiny 2 being only available via (complete with it’s own FAQ), and not on other storefronts such as Steam will have an affect on it’s popularity, but if Overwatch is any indication, probably not that much. This will be Blizzard’s first ever third-party game to be listed and sold on their storefront, no doubt with the success of Destiny 2, more will follow.

Below you will find some information about some of Destiny 2’s characters, as well as the full press release for further details and some delicious screen shots.

The Vanguard

The Vanguard consists of three high-ranking Guardians: Zavalla, Ikora Rey, and Cayde-6. They represent each of the Guardian classes: Titan, Warlock and Hunter and act as leaders of the Guardians – directing the action and setting mission objectives. How will they respond to the new danger facing humanity?

Warlock – Ikora Rey

Ikora’s role in the Vanguard is to study enemy threats, particularly any unconventional threats posed by the forces of darkness, and is typically the first to react to them. In Destiny 2 her leadership will be needed more than ever in humanity’s fight against Lord Ghaul and his Red Legion.

Titan – Commander Zavala

Commander Zavalla is a veteran Titan who coordinates the defense of the City. In Destiny 2 we will see how he responds, now that humanity’s last safe city has fallen to Lord Ghaul.

Hunter – Cayde-6

Arguably the fan favourite, Cayde-6 proved popular in both the teaser and reveal trailer. The Ghost once remarked “Cayde is a cunning hunter, with years of experience in staying alive in the wilds. But, um, fighting a war isn’t his strong suit. I’m not sure the ‘shoot them all to death’ strategy is going to be enough.

Official Press Release

London, UK – 18th May, 2017 – Bungie and Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc. (NASDAQ: ATVI), debuted Destiny 2’s gameplay for the first time to a global, livestreamed audience in a hands-on event at Jet Center in Hawthorne, California. Destiny 2 is the sequel to the internationally acclaimed Destiny, a first-person action game that takes the player on an epic journey to defend humanity from annihilation.

The live broadcast showcased a variety of the activities, opening on a dramatic campaign mission that sets up the premise of the game to answer how you recover when your home is destroyed and your powers are taken away.  The broadcast went on to detail the game’s social and cooperative activities, including the all-new “Guided Games” feature while highlighting multiple brand-new destinations.

In September, Destiny 2 will be available on PlayStation®4 systems with additional, timed exclusive* content, and Xbox One (PlayStation®Plus or Xbox Live Gold subscription, respectively, required for significant features).  Additionally, Destiny 2 will be available on PC at retail and as the first third-party game to be offered digitally via®, Blizzard Entertainment’s online gaming service.

The broadcast was streamed globally in four languages and emphasised that the game will offer a fresh start to all players with no previous knowledge or background needed. Destiny 2’s story allows the player to enjoy a heroic, cinematic journey, either solo or with friends.  A key announcement during the livestream was about a new feature called, “Guided Games,” that makes it easy for all players to experience the most challenging and rewarding activities the game has to offer. This new feature allows solo players to find and play with other players to enjoy Destiny 2 and earn new in-game rewards like weapons, and armour.  Also available for attendees was “Countdown,” an all-new competitive multiplayer mode as well as a three-player cooperative activity on a new map called, “Inverted Spire.

In the story of Destiny 2, the last safe city on Earth has fallen and lay in ruins, occupied by a powerful new enemy and his elite army, the Red Legion.   Every player creates their own character called a “Guardian,” humanity’s chosen protectors.  As a Guardian in Destiny 2, players must master new abilities and weapons to reunite the city’s forces, stand together and fight back to reclaim their home.

Destiny established a blockbuster, new franchise and a massive global community of amazingly passionate fans. And today, we are giving people their first look at the gameplay of Destiny 2,” said Eric Hirshberg, CEO of Activision. “Destiny 2 has a great story, an iconic new villain, awesome characters you want to go on an epic adventure with, and of course, tons of the amazing gameplay that Destiny is known for. We, along with our partners at Bungie, have listened carefully to our community, and have added thoughtful innovations that make the game, and all of its content, more accessible to more types of players than ever before.”

Bungie CEO, Pete Parsons, said, “This is a defining moment for our studio, and we couldn’t have done it without the continued support of our partners in Activision, Sony and now Blizzard.”  He added, “We have an amazing community of players who have been with us on this journey, but with the sequel, the team are paying close attention to welcoming new and returning Guardians to the universe with something for every type of gamer, including gameplay for solo, cooperative and competitive players with new places to explore and adventures to conquer.

As Destiny fans, we were excited to learn that the sequel was coming to PC,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “We’re pleased to support Destiny 2 as the first non-Blizzard game on our platform, and we look forward to joining fellow Guardians in their fight against the Red Legion.

Comments (5)

Posts: 348
L Coulsen
Posted 19 May 2017, 15:02
No Dinklebot

Posts: 166
David Pink
Posted 22 May 2017, 21:53
I read that Mr. Dinklebot was widely hated in the first game and didn't they like... completely wipe his character from the game as well?

Posts: 348
L Coulsen
Posted 25 May 2017, 16:07
No, a lot of people really liked him. It was the shitty, disjointed dialogue they didn't like

Posts: 166
David Pink
Posted 25 May 2017, 19:14
sooo, like I said, they didn't like him, gotcha. Thanks for verifying lol :D

Posts: 348
L Coulsen
Posted 25 May 2017, 19:46
What I mean is, they didn't like the dialogue, but the liked the way he said it. It was the disjointed, nonsensical story, at launch, that bugged people, not Dinklebot's performance. Far from wanting him removed, they just wanted it to all tie together properly