Cities: Skylines Gets Quaking

Posted on 18 Aug 2016 by
Lee Braden

So, you are sat in your office in your city and suddenly your cup vibrates off the desk. Congratulations mayor, your city just got hit by an Earthquake. In an announced update, Colossal Order is adding natural disasters to Cities: Skylines, with a various catalogue of problems to deal with, such as planning early warning systems, emergency routes for evacuation and emergency services, devastating and destructive effects, and caring for your people as you rebuild. The expansion will also update Skylines with a new scenario editor and gameplay mode, allowing majors to win or lose the game on their own terms. For the full list of changes and features check out the press release below.


Official Press Release

STOCKHOLM Aug. 18, 2016 — Paradox Interactive, a publisher suffering from asteroid rage, today announced “Natural Disasters,” an expansion for Cities: Skylines, the best-selling city-building game from developer Colossal Order. The expansion features a catalog of catastrophes to challenge mayor-players everywhere, including planning with early warning systems and emergency routes, devastating and destructive disaster effects, and caring for the populace as they struggle to rebuild. Natural Disasters will also update Cities: Skylines with a new scenario editor and gameplay mode, allowing players to finally win – or lose – the game on their own terms.

Natural Disasters will add a series of city-destroying emergencies to Cities: Skylines, which can occur unexpectedly during the game – or be manually triggered by mayors seeking a challenge or some sort of gruesome, vindictive pleasure. Buildings and infrastructure will be destroyed, fire can spread across locations, and countless lives may be lost unless players implement the right emergency plans and responses and keep an ear on the new radio alert system. Fans of Cities: Skylines will have the chance to overcome everything from massive fires to meteor strikes, and allow their friends to do the same with a new Scenario Mode, where custom challenges can be designed and shared through Steam Workshop.

Natural Disasters will include:

  • Deep, Impactful Gameplay: Keep your city going through the devastation of several possible doomsday scenarios, from towering infernos to the day the sky exploded
  • With Great Power Comes Great Response Abilities: Plan for, and respond to, disasters using early warning systems, countermeasures, and new disaster responses such as helicopters and evacuations – finally, a Paradox game where “Comet Sighted” actually means something
  • Radio Saved the Video Game: Citizens can go Radio Ga-Ga with a new broadcast network, helping to rapidly spread evacuation warnings and emergency alerts – or simply relax to new in-game music stations
  • An Objectively Good Feature: Scenario Mode allows players to design custom game objectives, including custom starting cities, win conditions, time limits, and more – and share scenarios to Steam Workshop
  • Chirpocalypse Now: Heck yeah, new hats for Chirper

Natural Disasters will be available for Cities: Skylines players on Windows, Mac, and Linux PCs this winter.

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