With the run-up to E3 kicking into high gear, everyone and their uncle is teasing and assuring us of what we can expect from them. Queue DONTNOD with some new screenshots for their upcoming Action-RPG Vampyr. Set at the end of the First World War, it follows the exploits of Doctor Jonathan Reid, and his struggling to balance out the rational, scientific side of his brain. With the supernatural lust for blood borne from his vampiric nature.
The images tease us with some of the options we, as Reid, will have to satiate the need for sustenance. From scavenging the dead and dying, to hunting the citizens of London like ignorant cattle. Whilst the premise promises us that every character, every single one, that we choose to sacrifice will have ramifications on the whole of the game. The examples given in the press-release being if you choose (and choice is pushed as a central point of the game) to feed from a Doctor, the patients where he works will be bereft of the medical care they so desperately need.
This leaves me wondering though, if every character really does have an impact on the world, then precisely how many characters will there be? And more importantly, exactly how much difference would the loss of one vagrant really make? I suspect this will play it more symbolically in a lot of cases. With, for example, each individual Spanish Flu patient you kill not meaning all that much since they’d be expected to die anyway, but if several pass away in rapid succession, around you, then people will begin to wonder what’s going on.
We’ll be shown more at this year’s E3, which should address some of these inquiries. But the full experience will have to wait until “2017” when DONTNOD are asking “how far are you ready to go?“.
Vampyr, the new action-RPG from acclaimed game-development studio DontNod, releases new images today depicting the duality of the central character. Set in London, 1918, Vampyr promises to offer a unique and deeply immersive experience, and a strong and engaging narrative steeped in vampire mythology.
In Vampyr, players take control of Dr. Jonathan Reid, a newly formed vampire who is torn between the Hippocratic Oath he swore as a doctor, and the bloodthirsty need to kill due to the monster within. While London suffers from the Spanish Flu pandemic, your first reflex as a doctor would be to help and heal people… but it will be impossible for you to ignore your inner, violent, nature of Vampyr – first and foremost, you are a lethal predator.
As a Vampyr, you have to accept your need to sacrifice people to survive. Feeding on people will be the basis of your character progression, as it will allow you to learn supernatural Vampyr powers and talents that will be useful in persuasion, locomotion, survivability, and combat. So the dilemma that’s offered to you isn’t “should I kill people?” but more “who will I kill”? And this decision won’t be without consequences. Killing one person will create a rippling effect on London’s ecosystem and you will have to live with both the repercussions and their death on your conscience. Decide to feed on a renowned doctor from the city hospital, and progressively see the health condition of the patients drop.
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