Prison Architect – Gangs DLC Revealed

Double Eleven and Paradox Interactive have announced Gangs, a brand new DLC for the prison building and management sim Prison Architect. As the name suggests the DLC will introduce gangs to your prison as well as corrupted guards, investigators to identify them, and new rooms and policies. There’s no release date yet but we know…
NEWS 24 May 2021­ by Jay Shaw

PDXCON Remixed Announcement Show

The season of shows is upon us once more and Paradox Interactive are the first out of the gate with their PDXCON Remixed show. We're only covering the announcements here, but there's also an awards show available via their channel if you care who got what souvenir shop trophy this year. As usual you can…

Prison Architect: Going Green – Announcement

Developers Double Eleven and Paradox Interactive have announced Prison Architect: Going Green. This new DLC introduces farming and gardening activities, as well as contraband like booze brewed from crops. Solar and wind power generation will also be introduced. Going Green will be available on 28 January 2021 for PC and consoles.
NEWS 13 Jun 2020­ by Jay Shaw

E3: Guerrilla Collective 2020 Day 1

E3 2020 may have been unceremoniously dumped in a ditch by the ongoing pandemic but we've got plenty of other coverage to enjoy still. Kicking off this coverage, starting with the first day of The Guerilla Collective's three day show. The whole show can be watched via the embed above, or you can scroll down…

Prison Architect – Island Bound DLC Announcement

Double Eleven and Paradox Interactive have announced Island Bound, a new expansion for Prison Architect that will bring the ability to build island prisons, manage Alcatraz, and new building options. Island Bound will be launching on 11 June 2020 for PC and consoles.

Prison Architect Getting Free Expansion

Paradox Interactive and Double Eleven have announced Cleared for Transfer, a free expansion for Prison Architect. This new expansion will include prisoner transfers, special privileges for prisoners, room grading, custom security sectors, and new actions such as the shakedown, tunnel search, and lockdowns by security sector. Check out the press release below for more info.…
ARTICLES 21 Oct 2019­ by Jay Shaw

PDXCon Highlights

Surviving the Aftermath The sequel to Surviving Mars, Surviving The Aftermath throws players into a post apocalyptic setting with the aim of building a sustainable colony. You'll have to use your scarce resources to construct buildings and manage survivors, even overcome natural disasters. In addition to building your colony you'll have to venture out into…
ANNOUNCEMENT 31 Aug 2016­ by Stephen Haselden

Prison Architect Finally Complete

There is a problem that all game developers face, called ‘feature creep’, where it's possible to keep adding more and more features to a game and never finish it. This problem is far more acute when the game they are making is open-ended, and they make use of Early Access program to probe players’ ideas…