XCOM 2 Gets Alien Hunters

Posted on 05 May 2016 by
Lee Braden

Commander, reports are coming in about sightings of new aliens that seem to be commanders within ADVENT forces, these rulers seem to be more capable than regular forces.

The second DLC for XCOM 2 has been announced. Alien Hunters introduces a new room to the Avenger the “Hunters Lodge” under the armoury tab as well as new missions, new weapons and armours, including 3 “Ruler” aliens into combat missions.

One of the new Rulers is the Viper King but all are formidable. They will show up randomly once you have completed the introductory mission that will be added as well. These rulers have unique behaviour and tactics, so don’t expect them to be as simple as the rank and file that you have fought so far. If you don’t take out a Ruler fast enough, they will exit the combat area and will return at some other time.

Of course, having new deadly aliens means having to have new gear as well. The new stuff is one-of-a-kind prototypes: the Bolt Caster a single-shot high damage weapon, the Hunters Axe that is used by a Ranger and can be thrown at enemies or as a close combat weapon, the ShadowKeeper pistol which has the Shadowfall ability that is guaranteed to hit and then places the unit in concealment if the enemy is killed, and the Frost Bomb grenade that will freeze targets for a short time. Since these are one-of-a-kind you will have to recover any downed operatives to recover these tools from the field.

As for armour, there are 3 new prototype ones made from elements of the downed Rulers. These have unique abilities for the wearer and strikes fear into the subordinate alien caste, such as the Icarus Suit which is fitted with boosters that allow the wearer to fly around the map.

Even if you don’t own Alien Hunters, a regular patch will be put out with general bug fixes and some extra balance to the single player campaign, along with rebalanced multiplayer. If you own the Reinforcement Pack, do not purchase this as it is included in the pack.

Alien Hunters will be released on the 12th of May for $9.99 or the region equivalent.

Good Luck, Commander.

Official Press Release

Alien Hunters, the second DLC pack coming to XCOM 2, adds exciting new gameplay content to your campaign. Available on May 12 for $9.99 or as part of the Reinforcement Pack, Alien Hunters features a narrative-driven mission, new weapons and armor, a new “Hunter’s Lodge” update to the Avenger’s Armory, plus three new “Ruler” alien units to combat.

These new Rulers, including the Viper King, are quite formidable, Commander. They will show up at random in your campaign, once you’ve completed the new narrative mission, and each will have their own unique behavior and tactics, so don’t expect them to act like their subordinates. If you can’t take out a ruler quick enough, the alien will escape to fight another day. We believe these rulers are incredibly intelligent and are pursuing your soldiers across the globe.

You won’t be without help in this new fight, however, as Alien Hunters also includes four new one-of-a-kind weapons: the Bolt Caster, a high damage single-shot weapon; the Hunter’s Axe, a powerful new blade weapon that can be thrown at enemies or used to dispatch foes at close range; the ShadowKeeper pistol, which has the Shadowfall ability that is guaranteed to hit and will place its user in concealment if the enemy is killed; and the Frost Bomb grenade, which is able to temporarily freeze targets. Chief Shen has asked us to point out that each of these weapons is a prototype, so if a soldier equipping any of these weapons falls in battle, be sure to physically carry them to the Skyranger or else you’ll lose the weapons forever.

On top of the new weapons, there are also three new suits of armor that can be unlocked in Alien Hunters. Each armor set is created from the corpse of a Ruler alien, and provides unique tactical abilities for the wearer. Each unique armor set also strikes fear into the subordinate alien caste. For example, the Icarus Suit is outfitted with powerful boosters that allow its wearer to fly around the map for maximum mobility.

Alien Hunters will also include a compatibility patch for XCOM 2. This patch will include authentication for Alien Hunters, as well as general bug fixes, balancing in the single player, performance optimizations and a rebalanced multiplayer experience for the base game.

Alien Hunters requires XCOM 2 to play and launches on May 12 (May 13 for Asia) for $9.99. If you already own the Reinforcement Pack, do not purchase this DLC separately as you will be charged for it.


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