WRC 10 – Sound Recording Dev Diary

Posted on 31 Aug 2021

This brief two minute dev diary takes a look at how the sounds were recorded for rally sim WRC 10 and the lengths the team went to in order to make the cars sound as authentic as possible, mainly by recording a bunch of actual rally cars from various positions. WRC 10 is releasing on 2 September 2021 for PC, PlayStation, and Xbox. A Switch version will follow at a later date.

Official Press Release


Lesquin, 31 August 2021 – NACON and KT Racing studio are happy to unveil a new video for WRC 10, the official game of the FIA World Rally Championship, with a dive into the game’s sound recording!

WRC 10 | Sound Recording Dev Diary

Essential for total immersion, the WRC 10 team paid particular attention to the rendering of engine sounds, recording real racing models and integrating them into the game. A complex and precise process, the recordings allow to capture sounds from different sources and perspectives, in order to retransmit the sound effects as close as possible to the players’ behaviors and actions. Once recorded, the different sources are processed, mixed and integrated into the game on each vehicle. Finally, for the final mix, environmental sounds such as public areas, different road surfaces or the impact of the weather are added for a more realistic simulation than ever!

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WRC 10 official website: wrcthegame.com

WRC 10 will be available on 2 September 2021 on PlayStation®4, PlayStation®5, Xbox One, Xbox Series X|S, PC and on Nintendo Switch™ at a later date.

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