Warhammer: Vermintide 2 – Winds Of Magic Announcement

Posted on 31 May 2019

Fatshark have announced Winds Of Magic, a new expansion for Warhammer: Vermintide 2. The expansion will bring new enemies, the Beastmen, new weapons for each hero, and the winds of magic which will change things up. Winds Of Magic will be releasing in August. Check out the new trailer above and the press release below.

Official Press Release


Get ready for Beastmen and new challenges in August

STOCKHOLM, SWEDEN – May 30, 2019. Independent developer Fatshark today announced that Winds of Magic, the new expansion to their multimillion selling and award winning hit game Warhammer: Vermintide 2, will be released in August.

“Winds of Magic is the next chapter in the Vermintide 2 saga, and it brings plenty of new material to the already well established Vermintide 2 universe.” say Martin Wahlund, CEO Fatshark. “The Beastmen alone is a great addition, but combining it with new ways to play the game, new weapons, new challenges, and all the winds, will make Vermintide 2 look like a completely new game.”


The horned warrior-beasts are the true children of Chaos. These warp-spawned hybrids of animals and primitive humans will be the toughest enemy faction our Heroes have faced.

New gameplay

Each Wind of Magic will bring different gameplay experiences for players. A total of eight winds will confront the players in new and surprising ways, and offer a nearly endless difficulty curve to challenge the toughest of the Vermintide 2 heroes.

New weapons

Bardin will get a throwing axe, and he is digging it! All heroes will get unique weapons to fit their style of combat, and all weapons will bring something new to each of the heroes combat abilities. Get ready for that brand new hero smell.


Winds of Magic brings leaderboards, and there will no longer be any question of who’s the best.

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