The World of Warhammer 40,000: Inquisitor Martyr

Posted on 14 Dec 2016 by

NeocoreGames has launched a new monthly video series, the Inquisitorial Log. Gradually unveiling the most important features of Warhammer 40,000: Inquisitor – Martyr, the first Log focuses on the  Open World environment and the developments on the sector map.

Combining traditional Single player RPG elements with a shared Multiplayer progression that is influenced by the players offline actions, the Open World is set to change the tone and content of the experience as time goes by. With sectors and sub-sectors gradually being unlocked by the player and the developer in free content DLC packs, the game might very well hold exceptional longevity for players invested in the 40K universe.

Additionally, by creating an environment of randomly generated maps (ala Diablo), the developers hope to shape a diverse world, accurately portraying the diverse 40K lore. For more information on the Open World and Sector gameplay, check out the video above. A playable Alpha is announced to release sometime soon.

Official Press Release

Budapest, Hungary – December 13, 2016 – NeocoreGames has released the Open World Trailer, the third video in the Inquisitorial Log video series that gradually unveils the most important features of Warhammer 40,000: Inquisitor – Martyr.

When we set out to create Caligari sector we had a very clear vision in mind:  we wanted to evoke the never-ending battle of the 41st Millennium in a huge persistent open world with unprecedented diversity in an Action RPG and make the players truly a part of it by giving them the opportunity to influence its fate through their actions. In our third Inquisitorial Log we would like to introduce you to that vast, ever-changing hunting ground where the agents of Warhammer 40,000: Inquisitor – Martyr will fight the enemies of human kind.

Welcome to the Caligari sector, Agents. Prepare for the fight. Playable Alpha is coming soon!

If you would like know more about the game and schedule an interview, please get in touch with us.

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