Taking place in Karnaca, a city rich with culture and diversity, Dishonored 2 looks to expand on the visual and technological style established in the first game, while still carrying the “Dishonored look.”
Geographically distinct from the first game’s Dunwall, Karnaca is meant to be the collision of a number of cultures, peoples and histories, all the while still providing an engaging game atmosphere. For examples of the game in action, catch a glimpse of the different playstyles of Corvo and Emily, as seen below.
Emily seems designed to engage and overwhelm your enemies in less stealthy combat, while Corvo seems to be similar to how he played in the previous entry. Regardless of your personal preference, Dishonored 2 is still shaping up to be an excellent exploration/murder simulator, and launches on November 11th.
Comments (0)