The second DLC for Harebrained Schemes Battletech will be launching on 4 June 2019. The DLC, titled Urban Warfare, will being several new features such as city fighting, fully destructible buildings, electronic warfare, new enemy units, and two new mechs: The Javelin and Raven 1X. Check out the press release below for more info.
BATTLETECH: Urban Warfare Brings Tactical ‘Mech Combat to Massive Cityscapes
New destructible city environments, electric warfare, BattleMechs, Flashpoints, and more coming June 4th, 2019
STOCKHOLM – April 23, 2019 – Paradox Interactive and Harebrained Schemes today unveiled details for the next big thing to hit BATTLETECH this summer. Urban Warfare will bring ‘Mech combat to the vast cityscapes of 3025. With electronic warfare, large-scale building destruction, environmental mechanics, new enemy units and more, the urban sprawl will be a whole new battlefield on June 4th, BATTLETECH: Urban Warfare is available for preorder now at the SRP of $19.99 and is also available in the BATTLETECH Season pass.
City combat is center stage in this expansion, introducing new street features including blocked lines of sight, collateral damage rules, and all sorts of new destruction. Weigh the hazards and benefits before going into urban battle, though – explosions, floods and more await. With new urban challenges, the return of lost technologies, new ‘Mechs, vehicles, encounters and flashpoints, Urban Warfare takes the BATTLETECH experience to new, gritty heights.
“Urban Warfare delivers one of the biggest ‘Mech combat player fantasies there is: Fighting it out on the streets and rooftops of epic sci-fi cityscapes,” said Mitch Gitelman, Co-founder of Harebrained Schemes and Game Director of BATTLETECH. “The truth is, we’ve wanted to build city combat environments and gameplay for years, so we’re thrilled to be finally bringing this experience to BATTLETECH.”
Key features:
Get your Urban Warfare pre-order on and get more info at www.paradoxplaza.com/battletech-urban-warfare
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