You probably never heard of The Fullbright Company up until about six months ago. After all, they’ve only released one game, albeit they’ve individually worked on many. However, since releasing that game, their name has been banded around left, right and centre and for good reason too! Gone Home was their first release and has created a great deal of excitement amongst the gaming community. Its unique approach to storytelling and artistic attention to detail has generated a lot of positive feedback from the critics (including us) and there’s no way we could let that kind of game slip by without delving just a little deeper into the driving force behind it. So what is Gone Home all about? Why did they choose to make it and what difficulties did they face? Well, if you want to find out then click the play button below and remember to tell us what you think in the comments box!
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