Nomadic turn-based village building rogue-lite (try saying that five times fast) As Far As The Eye has a new gameplay trailer which gives us a look at the busy looking villages and tech trees. As Far As The Eye is launching on PC on 10 September 2020.
Nomadic, turn-based village builder get’s a new gameplay trailer
A peaceful adventure with no enemies but plenty of management skill required
3rd September – Montpellier, France – Developer Unexpected and publisher Goblinz Studio (Snowtopia, Legend of Keepers) have today released a brand new gameplay trailer for their nomadic, turn-based village builder As Far As The Eye which launches on Steam on September 10th.
The game is a nomadic turn-based village builder, with rogue-like and procedural generation elements. Players will take the lead, guiding their tribe of Pupils on an epic journey to the centre of the world known as The Eye.
With an ever-rising flood following in their wake, players must keep their tribe moving forwards, establishing small camps at each “Halt” in order to gather the resources, skills and knowledge needed to survive the unforgiving road ahead of them. Whilst managing the resources and infrastructure of their mobile village, the tribe and its Pupils will also need to be guided in the ways of agriculture, crafting, scientific and mystical research abilities to reach their final destination.
Features:
A peaceful adventure with no enemies, other than the floods pushing your tribe ever-onwards
Establish camps as you travel across ever-changing maps with different regions, resources and events
Uncover mysteries of the land as you discover ancient relics and lost treasures
Make tough decisions as you try to balance the resources and skills needed to survive your epic journey
Meet allies, negotiate for resources, and recruit new Pupils to your tribe
Unlock new playable tribes and regions to discover new ways to play
Earn rewards and unlock new stories by reaching The Eye with as many Pupils as you can
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