Weedcraft Inc – Releasing April

Posted on 14 Mar 2019

Vile Monarch’s cannabis growing business sim Weedcraft Inc will be releasing on Steam 11 April 2019. Check out the press release below for more info on what the game’s story mode will contain.


Official Press Release

Cannabis Tycoon Game Weedcraft Inc Opens for Legally Dubious Business on April 11

Grow Your Inventory and Empire in a Fascinating Look into Booming Prohibition-Era Industry

Development kings Vile Monarch and grow room hermit Devolver Digital today announce that Weedcraft Inc, the team’s narratively-driven fresh strain of tycoon simulator taking a grounded, realistic look at the murky, volatile world of the rapidly-evolving American cannabis industry, will be available for £15.49 on April 11, dealt exclusively on Steam.

Vile Monarch has released a new in-depth gameplay trailer in celebration of the reveal, which introduces aspiring entrepreneurs to a pair of brothers turned business partners they will support within one of Weedcraft Inc’s stories. Each of the game’s scenarios follows a business venture grappling with a different realm of legalisation, from basement-run startups ducking the fuzz to full-blown megacorporations vying for influence over politicians standing in the way of their profits.

Weedcraft Inc’s scenarios test both the green thumb and business sense of cannabis entrepreneurs as they decide which strains of weed to cultivate, how tweak their growing environment and soil nutrients for optimal strain quality, and when to cater to the expansive needs of the booming market’s many demographics. Business owners are free to test the law’s rigidity as they grow, playing either or both sides of the legality fence, and also strategically choosing whether to play as a scrupulous or shady business person.

Weedcraft Inc’s scenarios are largely informed by Lead Writer Scott Alexander (Shadow Warrior 2, Superhot, Serious Sam 3: BFE), who has extensively researched the fascinatingly fluid landscape of U.S. legalization and prohibition politics and culture. Scott’s stories fold examples of the often ludicrous loopholes unique to specific regions, as well as the grim realities of prejudice, into the game’s narrative to help players better understand the true-to-life ramifications the legalization debate places onto people’s lives.

For the latest on Weedcraft Inc, stop by the game’s official site, Discord, and Twitter for a free contact high! Be sure to also follow Devolver Digital (https://twitter.com/devolverdigital) and Vile Monarch (https://twitter.com/vilemonarch) on Twitter for the latest on Weedcraft Inc and for prime entertainment when they inevitably livetweet getting busted for selling actual weed plants as “DLC.”

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