The Spectrum Retreat Announcement

Posted on 04 Apr 2018

Developed by Dan Smith and Ripstone, The Spectrum Retreat is the product of the former winning of a BAFTA Young Game Designer award and working with the latter. The game will be a first-person puzzle adventure where players will attempt to solve the mystery behind their seemingly never-ending stay. If you liked these words, there’s a lot more like them in the press release below, and don’t forget to check out the trailer above.

The Spectrum Retreat is due out sometime this year on PC, PlayStation 4, Nintendo Switch, and Xbox One.


Official Press Release

BAFTA Award Winner Dan Smith Brings The Spectrum Retreat To PlayStation 4, Xbox One, Nintendo Switch and PC This Year

Solve the mysteries of The Penrose hotel in this dreamy narrative-driven puzzler

London, United Kingdom – April 4th, 2018 – BAFTA Young Game Designer winner, Dan Smith, and publisher, Ripstone Games, are proud to share The Spectrum Retreat, the upcoming first-person narrative puzzler coming to PlayStation 4, Xbox One, Nintendo Switch and PC this year. Having won the BAFTA Young Game Designers Award (YGD) 2016 for the prototype when he was only 18 years old, Dan Smith has subsequently developed the game with the support of Ripstone, building an intriguing narrative around the intuitive first-person puzzle action. Players must explore the pristine and uncanny hotel, The Penrose, solving its ingenious colour-coded puzzles and discovering the reasons behind their seemingly never-ending stay.

View The Spectrum Retreat trailer here: https://youtu.be/z1_2LrDl5uY

“The last few years have been a great experience”, said Dan Smith, Designer of The Spectrum Retreat. “When I first began development, I couldn’t have anticipated that five years later we’d be releasing a game like this and that I would pick up a BAFTA along the way. The Spectrum Retreat is built on the mechanics I developed a few years ago, but they’re now integrated with a mature, absorbing story and setting. It’s been great to push the game further in every aspect and to craft an engaging world that can deliver the puzzles and story together.”

“We’re thrilled to finally share Dan’s vision, now that The Spectrum Retreat’s release is drawing closer,” said Phil Gaskell, Creative Director at Ripstone Games. “We’ve worked closely with Dan as he, along with our in-house artists and programmers, crafted an experience which does justice to the vision he showed in his 2016 BAFTA award-winning demo. The puzzles possess a depth which betray Dan’s age and the story provides real emotional heft.”

The Spectrum Retreat takes place in the near future at The Penrose hotel, a peaceful yet unsettling refuge from the outside world. As a valued guest, your existence is embedded into the corridors and guest rooms of The Penrose. Through exploration of the striking art-deco hotel you will begin to uncover the mysteries of both The Penrose and the uncertainties surrounding your current stay. Your desire to unearth the truth is obstructed by an array of colour coded first-person puzzles, mind-bending physics challenges and the growing fear of exposing your true intentions.

Visit The Spectrum Retreat webpage on the Ripstone website: https://ripstone.com/game/the-spectrum-retreat

For more information about the BAFTA Young Game Designers please check out http://ygd.bafta.org

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