The Fall Part 2 Delayed To 2018

Posted on 03 Oct 2017

Much anticipated indie adventure game, The Fall Part 2 was originally supposed to be released this year. But, as the developers rightly point out, releasing any time between now and the end of the year means the game will be swamped by the so-called “AAA” releases of the next few months. So, the decision was made to push the game back to February next year where it’s well clear of the advertising blitzes that are sure to occupy the gaming community for the rest of the year.

The Fall 2 is going to be far larger than the previous entry; going from 1 playable character to 4, and from a 3 hour play time to 20 hours. Stay tuned with us for more information as we get it.


Official Press Release

An Update about The Fall Part 2: Unbound from Over The Moon

Over The Moon has made the decision to delay The Fall Part 2: Unbound by a few months, with a multi platform launch now scheduled for February 2018. While the game is essentially done, releasing it in October, November or December, among all the AAA titles, is commercial suicide. This extra time will also allow Over The Moon to further polish the game, with every platform getting a version of The Fall Part 2: Unbound that makes the most of its capabilities. Over The Moon can also re-confirm that The Fall Part 2: Unbound will be launching simultaneously and for the same price on all platforms – PC, Mac, Linux, PS4, Xbox One and Nintendo Switch.

Over The Moon CEO, John Warner, has made a video with new footage and a gameplay preview, as well as detail about the nature of the delay and what other exciting things Over The Moon has planned in the coming months. You can view this video update here: https://youtu.be/-HbsX1dFqak

“We are really excited about our new project and we want to thank all of our fans for their continued patience. The team at Over The Moon have poured their hearts and souls into making sure that everything in The Fall Part 2: Unbound is there for a reason,” said John Warner, CEO of Over The Moon, “With The Fall Part 2: Unbound, our goal is to give players a deeper level of gameplay and story integration than they have ever seen before. We want this game to shock you, excite you, make you laugh, thematically challenge you and put you in situations you have never been in before. It’s our highest goal that video games can change people for the better, and The Fall part 2: Unbound is as rich with interesting ideas as it is fun to play.”

When the credits roll… Who will you be #AfterTheFall?

With its deep story and host of unusual characters, The Fall Part 2: Unbound explores themes of artificial intelligence, identity, and the challenge of coping with other beings, with their own quirks, limitations, and personal boundaries. Its gameplay and its story are specifically designed to make players reflect on these ideas, through the familiar framework of a Metroidvania meets Point and Click Adventure. Players will control A.R.I.D., an abandoned and broken AI who struggles to survive a collapse in her operating parameters. ARID must re-establish her boundaries by attempting to build her own rules before a dark, mysterious software process snuffs her out for good. The Fall Part 2: Unbound is made for players who have been waiting for the conceptual underpinning of games to catch up with their technological artistry.

Comments (1)


Posts: 294
L Coulsen
Posted 04 Oct 2017, 09:55
Aww :(

Rather a delay than a rushed game, but still