Take on Mars is a simulator about exploring the Red Planet with both unmanned and manned missions. It had been in Steam Early Access since August 2013 and has grown significantly in scope since then. To mark the release of the final version of the game, the developers have released a somewhat cheesy launch trailer. It showcases both the unmanned probes based on the real Mars exploration efforts, as well as the old dream of a manned mission to another planet. Fortunately for gamers, while the real deal is impossible with current funding, such issues do not matter in the virtual world.
Take on Mars is currently available on Steam for $27/£21/€25.
Graduating from Steam Early Access, Bohemia Interactive is proud to announce the official release of their new game for Windows PC, Take On Mars. The special milestone is celebrated with a launch trailer, highlighting the many ‘benefits’ of playing Take On Mars over alternative options of space exploration.
Take On Mars places you right in the middle of mankind’s most exciting undertaking. Start out in the seat of a rover operator, finish as the first human to have ever set foot on Mars. With a scientific arsenal at your disposal, you will pioneer the exploration, and colonization, of the Red Planet.
The key features of Take On Mars are:
Starting out as mod for Carrier Command: Gaea Mission, Take On Mars began life as a passion project by Project Lead Martin Melichárek, who was already working at Bohemia Interactive at the time. After deciding to make it into a full game, Take On Mars launched on Steam Early Access soon after in 2013. The initial focus of the game was on Mars rovers and landers. However, over the course of development, the scope of the project increased significantly to also include a manned mission part, and thus capturing the exploration of Mars in its entirety.
“For as long as I can remember I’ve been fascinated with space exploration, and particularly Mars. Being able to make this game has been like a dream come true. It took a bit longer than anticipated, and it’s been wild ride that’s tested the patience of both us and our Early Access subscribers, but, it was a ride worth taking. We, as a team, thank all of our loyal fans, those who have never doubted us, in helping us make this dream a reality!”, said Take On Mars Project Lead Martin Melichárek.