Seven: The Days Long Gone

Posted on 27 Apr 2016 by
Lee Braden

What happens when you mix Parkour, Pugilism, Swords, Stealth, and set it in an isometric playground designed by some of the guys behind The Witcher 3: Wild Hunt? Well, you get Seven: The Days Long Gone of course. Set in the distant post-apocalyptic future where humanity has gotten back on its feet, you play Teriel, a master thief who is imprisoned on the island of Peh part of the Vetrall Empire, explore the vast non-linear sandbox map.

In Seven, the classic style of isometric gameplay has been redefined. Fool’s Theory have created a parkour system that allows both horizontal and vertical fashion of any variety. As you go through, you will have to make choices that will have lasting consequences later on as you explore and survive.

For more information read the press release below or head on over to the website.


Official Press Release

IMGN.PRO and Fool’s Theory are very excited to show you the first gameplay teaser of the upcoming “thieving, sneaking, fighting” isometric RPG, Seven: The Days Long Gone.

Set in the distant post-apocalyptic future where life has sprung again, you’ll play as Teriel, a master thief imprisoned on the island of Peh. Take a look at the brand-new teaser, and share your thoughts with the team on social media.

About Seven: The Days Long Gone

Seven is a 3D isometric stealth RPG in which you take on the role of master thief, Teriel. You’ll explore the vast non-linear, sandbox world of Peh Island, part of the Vetrall Empire.

In Seven, classic isometric gameplay is being redefined. Fool’s Theory have created a parkour climbing system that gives you the ability to traverse freely, in both horizontal and vertical fashions of any size, height, or variety.

Teriel’s journey takes place in a “beyond post-apocalyptic” environment where life has reset and civilization has begun again. Difficult moral choices will paint the road of your play experience, leading to unforeseen consequences along the way.

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