Battlefleet Gothic: Armada 2 Details

Posted on 31 Jan 2018 by
L Coulsen

The Warhammer franchise does not have the best of histories when it comes to video-game adapatations. Both the fantasy and 40k series’ have run the gamut from worth playing despite the flaws to just flat out terrible. Almost none of them have earned anything more an “it’s okay I guess.” So few they can be counted on one finger…well, one hand anyway. One of those few exceptions was 2016’s Battlefleet Gothic: Armada. Which was a damned fine game in its own right, featuring massive capital ships that really gave you a sense of scale when you rammed your prow right up someone’s ar…uhh, exhaust port.

So the recent announcement of a sequel, coming this year no less, got me more than a little bit excited. Confirming that all twelve factions from the tabletop game will be included at launch was amazing news. That is a hell of a lot of assets to be included in a game that, more or less, is coming from a tiny group of indie developers. A very passionate group of people, who have clearly shown a deep love for the property, as well as the game they’ve already made. With the above dev diary showing just how dedicated they are to going all out this time.

We are assured that, as well as the eight new factions, the four from the first game will aloshave a large amount of new content. A plethora of new unit types, all exquistely detailed despite being based on real world models that are only 10 centimetres in size. Among the most eagerly aniticpated aspects of the upcoming sequel are the Necron, undead space robots that want to kill everything. But they’re going to have their work cut out for them, because there are also giant space anus monsters, I mean, narvhal, that are large enough to eat a spaceship in one gulp.

That seriously needs to be a viable tactical option in the finished game. Yes, it will be ludicrously OP, but yes, it will be awesome. Then again, I’m going to be pimping out all my ships in the name of Nurgle, so my personal counter will be to fly right down their throats and let the death clouds around my fleet murder it from within. Assuming that, too, is a viable tactical option. Hey, I can dream right?

Anyhoo, Batleefleet Gothic: Armada 2 is shaping up to be a superb sequel to a superb game and one of those rare releases that makes the Warhammer fanboys happy for a change. Which is something they really deserve after all the disappointments they’ve had to defend for the last, like, billion years or so.


Official Press Release

Battlefleet Gothic: Armada 2 – Tindalos Interactive tells you more about the massive sequel in a new video

A few days ago, Focus Home Interactive and Tindalos Interactive announced the development for PC of Battlefleet Gothic: Armada 2 with a Reveal Trailer. Today, discover our new video Forging a Sequel and meet the passionate team of long-time Warhammer 40,000 fans behind Battlefleet Gothic: Armada, the real-time strategy game that portrays the epic space battles of the Warhammer 40,000 universe. Discover never-before seen footage of the game, and learn what makes Battlefleet Gothic: Armada 2 a full-blown sequel!

Romain Clavier, CEO & Game Director of Tindalos Interactive, and Aurélien Josse, CEO & Art Director, describe their ambitions and how they are making Battlefleet Gothic: Armada 2 better than its predecessor in every way. For the first time in a video game, the latest story development in the Warhammer 40,000 universe, Gathering Storm and the 13th Black Crusade, will serve as the canvas for the story of several dynamic campaigns. The game will also bring all 12 factions from the original tabletop game, playable in both solo and multiplayer, including the highly anticipated Necrons and Tyranids. With bigger battles, refined gameplay, improved multiplayer modes and features for a better and more balanced online experience, improvements across the board and even more customisation options for fleets and ships, Battlefleet Gothic: Armada 2 promises to be the ultimate Warhammer 40,000 space battle experience!

Finally get a sneak peek of the creative process at Tindalos, a team passionate about the Warhammer 40,000 universe since their childhood – a passion that followed them to this day and is evident in their work.

Battlefleet Gothic: Armada 2 is planned for release on PC in 2018, and will be first presented to the press during Focus’s yearly event in Paris, le What’s Next de Focus, on February 7-8.

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