PREVIEWS 25 Apr 2017 by Stephen Haselden

Warhammer 40,000: Dawn of War III

Warhammer 40K: Dawn of War 3 is the latest evolution of Relic’s sci-fi RTS series, based in the Games Workshop world of Warhammer 40K. During the recent closed and open beta weekends for the game, I was able to take part in a number of; 1v1, 2v2 and 3v3 games, unfortunately none of the campaign…
PREVIEWS 17 Apr 2017 by K-putt

Immortal Redneck

Immortal Redneck is a fast paced procedurally generated roguelike first person shooter set in Egypt. If that isn’t a mouthful already, then I don’t know what is. The pyramids have levels that take place on different floors where you need to make your way to the top. On your way, you’ll stumble across chest rooms…
PREVIEWS 05 Mar 2017 by MrJenssen

Tom Clancy’s Ghost Recon Wildlands

If you’ve ever played one or more of the Arma games for any extended periods of time, you’ve likely developed a love-hate relationship with the series. On one hand, the attention to detail and authenticity is unmatched by any other military videogame out there. One the other hand, it’s an at times incredibly hostile game…
PREVIEWS 21 Feb 2017 by Kyle Johnson

Sniper Ghost Warrior 3

I am a terrible sniper, and an even worse ghost. As it would happen, I do alright as a warrior, though. Such was my discovery in the beta weekend for Sniper: Ghost Warrior 3. Developed by CI games, the developers of previous entries in the series, and also the action-fantasy tale Lords of the Fallen,…
PREVIEWS 27 Sep 2016 by L Coulsen

For Honor

In an alternate universe, a three-way war has broken out between old English Knights, Samurai and Viking warriors. That's about all you really need to know. To put it bluntly, For Honor was the very best Alpha this humble reviewer has ever taken part in. A damn fine looking game that already ran at a…
PREVIEWS 08 Jun 2016 by Stephen Haselden

Space Run Galaxy

Space Run Galaxy is the sequel to the 2014 game Space Run, and a refreshing take on the tower defence genre. Do not mistake SRG for a “cheap casual game”; it may have familiar mechanics, bright colours and an almost childish innocence (there are some not so innocent jokes in there) about it, but the…
PREVIEWS 16 May 2016 by Kyle Johnson

Mirror’s Edge Catalyst

Released back in 2008, the original Mirror’s Edge holds a special place in the hearts of many for attempting the then-unthinkable: a first-person parkour game. Since then, Dying Light, Outlast, and VR-exclusive Wildlands, among others, have all offered their own take on the genre, each with their own variations therein. DICE has undergone substantial changes…
PREVIEWS 13 Apr 2016 by Stephen Haselden

Blitzkrieg 3

Blitzkrieg 3 is a WWII RTS from Nival Interactive. The previous Blitzkrieg games were both well received WWII RTS’s that gained a strong fan base, but after a ten year gap since Blitzkrieg II, a third iteration of the series came as a surprise to all. The new Blitzkrieg is of course another WWII RTS…
PREVIEWS 08 Apr 2016 by Bis18marck70

Battlefleet Gothic: Armada

I'll say it just one more time. Hit or miss. That's essentially the three words that define Warhammer games brought to digital life. We've seen the Good, we've seen the Bad, but we have never seen the Ugly. Healthy scepticism is what is needed for these games. Well, all games really, but for a Warhammer…
PREVIEWS 02 Mar 2016 by Kyle Johnson

Tom Clancy’s The Division

Two beta periods have come and gone for Tom Clancy’s The Division, Ubisoft’s third-person answer to loot-based shooters like Destiny and Borderlands. With the betas being quite successful for Massive Entertainment, here’s our thoughts on what went down in New York’s streets, and what you can expect in the full game. After a brief opening…
PREVIEWS 03 Jul 2015 by KenpoJuJitsu3

Train Valley

New on Steam Early Access from Oroboro games is Train Valley. It’s a game that rides the line between simplicity and complexity. Let’s just call it sophisticated. Yeeaaaaah, sophisticated. So what do you do in Train Valley? Well, you manage trains, as the title might have suggested. Most of game play is spent demolishing obstacles…